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PLATE II · PIECE № 36HOWARDISM

Engineer PM Convergence

PublishedMay 6, 2026FiledConceptReading7 minSourceAI-synthesised

Generalists across disciplines; product taste as bottleneck skill; Anthropic Claude Code team as case study; "just do things" cultural substrate

Illustration for Engineer PM Convergence

Sources#

Summary#

Both Boris Cherny (Sequoia AI Ascent 2026) and Cat Wu (Lenny's Podcast, April 2026) report the same trend from inside Anthropic: roles are merging. Engineers do PM work, PMs ship code, designers ship code, every functional role on the Claude Code team writes code. The convergent skill that matters across the merged role is product taste — deciding what to build, given that building is now cheap. This challenges the conventional model of cross-functional teams (one PM, one designer, several engineers, separate eval/QA) and points toward smaller groups of high-context generalists who individually own end-to-end delivery.

What's actually happening at Anthropic#

From Cat Wu:

  • Everyone on the Claude Code team codes — engineering manager, product manager, designers, data scientist, finance, user researcher.
  • Designers were formerly front-end engineers.
  • "There are many engineers on our team who are fully able to end-to-end go from see user feedback on Twitter through to ship a product at the end of the week with almost no product involvement."
  • Hiring bias: "We're pretty focused on hiring engineers with great product taste."
  • Boris ↔ Cat split is "80% mind-meld, 20% domain-driven."

From Boris Cherny:

  • "Generalists across disciplines" — engineers who are also great at design, or product + data science.
  • "Everyone on our team codes."
  • The "product engineer" archetype (iOS + web + server) is the baseline generalist; the new pattern is cross-disciplinary generalist.

The taste argument#

"As code becomes much cheaper to write, the thing that becomes more valuable is deciding what to write."

— Cat Wu

Code generation cost is dropping. The bottleneck shifts upstream:

  • Picking which feature to ship from 10K GitHub issues
  • Designing the UX so the model's strengths are exposed and weaknesses patched
  • Knowing when to push something out as research preview vs full product
  • Distinguishing the 90 features people say they want from the 10 they'll actually use

This is product taste, and it's not bound to a job title — engineers can have it, designers can have it, PMs can have it. Whoever has it ships well; whoever doesn't ships drift.

Why now (Lenny's contrasting take)#

Lenny pushes back during Cat's interview, citing Anthropic Head of Growth Amol Avasare's prior episode: Amol says he needs more PMs because engineers are shipping so fast that designers and PMs can't keep up — every day there's a new feature.

Cat agrees this can be the case, but on Claude Code prefers the engineer-with-taste path: hire fewer of those, scale leverage, fewer coordination handoffs.

The two answers aren't contradictory — they describe different team shapes:

  • Cat's model: small teams of generalists with high autonomy (Claude Code, ~couple dozen people)
  • Amol's model: larger orgs where engineers move fast and need PM/design support to keep parity (Growth, GTM, Enterprise)

The asymmetry: human EQ remains#

Cat names what isn't merging: tacit, common-sense, EQ-heavy work — knowing the right venue to communicate with stakeholders, sensing when a launch is ready, knowing what counts as a fair trade-off. The model is improving here but isn't there yet, and humans still provide the connective tissue across a launch.

"Just do things"#

Cat's life motto:

"Jobs are fake. If you understand the constraints, you can figure out what you can do and then just like try to do it quickly, learn from the mistakes and apologize or fix them if you did something wrong."

This is the cultural substrate that makes role merging work. If roles are bounded by JD, no one acts cross-functionally. If "do what needs doing" is the norm, the merging happens organically.

Mission alignment is what makes "just do things" not chaotic — Cat: "If there's two competing priorities, we'll talk about which one is more important for Anthropic's mission. And it makes it a lot easier to decide which of the two we prioritize. And then everyone will stand behind the one that we decide."

Implications#

  1. Hire for taste, regardless of role. Cat's stated bar: anyone with strong product taste they can demonstrate.
  2. Cross-train aggressively. If your designers don't ship code, that's an organizational choice, not a constraint.
  3. Smaller teams. A 5-person team where every person owns end-to-end ships faster than a 15-person team with handoffs.
  4. PRDs become lighter. Cat: short bullet PRDs for ambiguous features; metrics readouts and team principles do most of the alignment work; full PRDs only for heavy-infra projects.
  5. Career ladders fragment. Cat: "We're sacrificing product consistency" as a tradeoff for shipping speed; career-ladder consistency is a quieter casualty.

Connections#

Open questions#

  • Does this scale beyond ~50-person Claude Code-style teams? Boris hedges: "I think this is going to be a question for years."
  • What happens to formal PM career ladders in companies where engineers do PM work? Open at Anthropic per Cat.
  • Cross-disciplinary generalist is a hiring bar — where does the supply come from? Career changers, or new-grad bias toward AI-native education?

Derived#

Sources#

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